☰
Interactive Relief Map
Real-time parameter control with optimized tile generation
📍 Data Selection
▼
Available Areas
Loading available areas...
Load Elevation Data
Select New Area
💾 Presets
▼
Load Preset
💾
📁
🎛️ Custom Settings
Save Current as Preset
Reset to Defaults
⛰️ Relief Enhancement
▼
Vertical Exaggeration
25.0
Logarithmic Factor
0.0
Power Factor
1.00
Slope Emphasis
0.0
Enable Adaptive Elevation Zones
Low Zone Factor (bottom 33%)
1.0
Mid Zone Factor (33-66%)
1.0
High Zone Factor (top 33%)
1.0
💡 Lighting
▼
Lighting Mode
Single Light (default)
Advanced (multi-direction)
Single Light Azimuth
N (0°)
NE (45°)
E (90°)
SE (135°)
S (180°)
SW (225°)
W (270°)
NW (315°)
Light Altitude
50°
Light Directions (Advanced)
N (0°)
0.0
NE (45°)
0.0
E (90°)
0.0
SE (135°)
0.0
S (180°)
0.0
SW (225°)
0.0
W (270°)
0.0
NW (315°)
1.0
Set individual light strength: Off (0.0) to 2.0 (double strength)
☀️ Shading
▼
Enable Hillshade & Shading
Apply 3D lighting effects to show terrain relief
Shading Intensity
0.9
Shading Contrast
0.6
Shading Method
Crisp
Soft Light
Multiply
Overlay
Hard Light
🎨 Color Mapping
▼
Background Areas Color
Transparent (Default)
White
Black
Pale Blue
Dark Blue
Gray
Background color for ocean areas and regions with missing elevation data
Enable Color Tinting
Apply elevation-based colors to the terrain
Color by Original Elevation
Use pre-enhancement elevation values for color mapping
Colormap
Low Elevation
Middle Elevation
High Elevation
Middle Stop Position:
50
%
Tint Percentiles
2
% –
98
%
Low (%)
High (%)
🧪 Diagnostics
▶
Show Tiles and Boundaries
Display tile grids with coordinates and area boundaries for debugging
Area
Loading...
Zoom Level
-
Tile Generation
Optimized Pipeline
Memory Usage
-
🎨 Generate Image